|They´ve added some atmospheric texts in the sequel|
|Your most common foe in the beginning|
|Death is something to get used to|
|The joy of findig a chest is as rewarding as ever|
|I wonder if I need to return to this spot later on|
|Keep track of your food|
|Nothing gets me happier than a chest!|
|Fire besides Water, how is that possible ?|
The second level contained yet another puzzle. Not only did I have to find a secret wall but in order to progress but I had to put weapons on a preassure plate to let another illusionary wall behind the first one become active. The new area revelad the first locked door so far but no key had been found up until now so I looked around for other paths. One path led me to a chest in the end with some topaz, a mace and burning oil. It even contained hidden teleporters that took me back to level 1 again without notice. That is cruel, because it takes time until you realise you´re back on an already visited level and it will destroy the map you are drawing.
The game is rewarding in its own right but it is not for the casual gamer. The constant food problem could be solved when you get the right spell at level 2 but all hidden walls and buttons could be very, very hard to find. The walls have patterns that are different for several sections so it really takes time to find a button.
However, right now I am just about to enter level 3.