Of course! I thought. This must be an important potion for the game so I was almost convinced I was on the right track. I did however only have three flowers but I knew where to find the last two. I returned to Jon´s island and searched for the last two flowers. They where guarded by the dreadful harpies and this time they possessed two of my characters to hit my partymembers. Since I could not cure them and there are no temples that offer those cures, I had to reload the battle several times. But in the end there where still at least one party member getting cursed. I found out that it had nothing to do with the harpies but of the place the harpies inhabited. It was by pure coincident I checked my magicians spells and found a spell called remove curse. It worked!
Now I had all ingredients needed for the potions so I returned to the spot where my group refused to go on and brew one potion for each and everyone of them. I was relieved to see it worked. I continued to map this new area and eventually I found another relic.
|My knight with his evening tunic on|
I was glad I did find it but I still had no way of continuing my quest. It was then I remembered a hint I got from a tavern that I shouldn´t forget to wear my suits to visit the club blue velvet in the evening. In the city there are a place in which you could buy an evening tunic for 8.000 gc. I bought it to all my characters and we entered the blue velvet at night. We where thrown in jail again by the guards so that solution didn´t work.
At this point I had to look for a hint in a walkthrough and found out that I did the correct thing but I would also have to wear one of my found pendants. I am so tired of these puzzles by now. The pendants have no names indicating anything about their use so wearing one together with the evening tunics doesn´t make sense. But it worked. And this was a breakthrough because I found an old man there that gave me the map for the last and fifth island....the fortress itself!
|This man is truly a hero, he gave me a new island to explore|
|All my hard-to-get relics for nothing!|
|He looks far more dangerous than he is|
|Too bad all the different, good looking baddies only appear once in the end|
My solution for them after trying out different tactics was to throw fireballs at them and then use the spell change of timescale. I discovered this spell too late in the game, and didn´t use it until at this last level. It stops time in the middle of combat or anywhere and let´s you rest, both gaining physical as well as psychic energy. That gave me more mana to throw more fireballs and that was how I used it to move further into the complex.
In order to save my strength I begun to avoid fights and run from them unless it was absolutely neccessary. Since time in the game depletes my physical energy I often do recon patrols to map out the area ahead before going in with my real save. In that way, I optimise my gameplay and preserve the strength of the group as long as possible.
- I found a room with a fountain but I didn´t see any effect when using it and could not use any items on it. I moved on.
- There is a lever in the western part that must be pulled to open up a portcullis in the eastern part.
- There is nothing of importance on the level except 10.000 gold and some arrows.
I found another closed door but it turned out I had to step on a preassure plate in a room full of traps in order to open it. After that part I eventually met a mage of some sort. He spoke but said nothing of importance, just that he´d made it. Made what I wonder ? I didn´t understand.
He could not be fought and he would not accept any of my items so I just moved on.
|What the hell is he talking about ?|
|The most silly solution yet!|
|This is the void when you cast change of timescale|
|Why does he not say anything ?|
Look out for my review in my next post.