- I found a juju fetish lika a skeletal hand which when hold, protects me from being attacked by the zombies. That helped a lot to complete my exploration of the first level.
- I found a key to my keyring and while it did not open the safe it was possible to open all locked doors with it.
- Here and there are more ammunition for my revolver and there are a few first aid kits littered around. Enough for me to feel safe right now.
- I have found several strange items like a rune, a skull and holy water. My guess is that the holy water is used for another undead but that remains to be seen. The other stuff might be used for ingredients.
I found two spells on scrolls lying around and put them into my spellbook. But I could never see anything in my spellist so I got a little confused until putting the spellbook in my hands, then the spells appeared. At least I know I can find spells this way.
|I don´t know how to kill these "gargoyles" yet|
He said that the only way to get him free was to destroy the painting of the ritual that bound the souls.
In the southeast part of the house the game throws in some disorienting manouvers. To move forward you have to go backward etc. Also there are some lightnings that strike at certain places to stop you from entering without harm. After many attempts I managed to sneak around the area and found two green gems which I could not bring with me at this time (I had to know where to use them first since I have nowhere to store them if I am not to empty my hands).
|Really annoying creatures shooting blue bolts at me|
When I thought I had done what I could on the upper floor for now, I took the stairs to the floor above and I was somewhat startled to realize this was some sort of Azylum. I had found papers talking about this addon in the 19th century.
The corridors where filled with flesh-eating plants of some sort. They could be defeated but as always first aid kits are scarce so I wouldn´t kill anything unless I had to. And I had to, because behind one of them there was a room that led me to a severed hand with a candle. Even though its immediate use was not apparent i found out later on in a note that it was used in a ritual. Who these "formeless asthral spawns" were I don´t know. I had to leave it for now.
But there was also a crazy womand with an axe running around and when I met her she said I must die because I was of one of the family. I run away from her but returned back later on to kill her. That gave me her bloodied apron and an axe. I replaced my baseball bat with the axe and my bulletproof vest with the apron. I had somewhere read something about bloodied clothes in a note and also found a place on the level with an invisible but impassable barrier. With the apron worned I could get past. My joy over this "puzzle solving" was short though. There where two security doors behind which I was unable to open. After spending all my experience into the skill "force" I tried to force the doors. Eventually after many reloads I succeeded. Both room had some sort of green fungus. I had no idea what they where for but I suspect they will be important. I reloaded and continued with my character with my experience points intact.
I felt finished for now with this level and so I entered the next level upstairs. A level which I believe was some sort of museum. The first thing that laid before my feet when entering was a nice rifle. But with no ammunition. The corridors in this place was inhabited by slimes. The good thing about them was that they were "neutral". They did only attack if I attacked and otherwhise just went through their movement pattern. My melee weapon could not hurt them either but my magical firebolt could.
But I also met another kind of crab-like monster which was almost impossible to go past - the dodge skill failed miserably several times. I must find a way to kill them.
But so far I am far from giving up and will continue my exploration in this game. For its meager pricetag it has given me many hours of enjoyment so far.