Anyway, I was just about to enter the Monastery in search of more information about the elves and my quest in general. At least according to the count who suggested I should check out the place. My party entered a temple in two levels that was desecrated. Dead priests where strewn across the floor. Pools of blood made the floor slippery and only very seldom did we actually meet surviving priests that where friendly. Something terrible had happened here.
|Dark dwarves had attacked the temple...|
|This monk, Elijah is a good NPC fighter|
|Corridors with bookshelves and a scroll here and there was what was contained in the temple|
|Monsters ahead in the catacombs|
|Here and there you could meet creatures offering secrets for gold|
|That the authors bothered to make these false - hard to find - places is fun|
What you really need to find in the temple though is a sarcophagus that is extremely heavy. It is not obvious now but I remember that it will be very important in the end of the game.
I immediately headed for the elven Pyramid. This time I was only interested in getting to the fourth level as soon as possible so I followed my maps there as quickly as I could. On the way I discovered that the locked door on the second level is a red herring (I blew the wall with my gunpowder to ascertain that).
|Before seeing the Elven king I had to answer a riddle (solution: circle)|
Beyond the black flames I had to solve a riddle from an elemental. Behind all these obstacles I could enter the room of the Elven king. It seems I had freed him in some way because he says that because I´ve found my way to him it enables him to go out and fight his evil opponent. Hopefully he means our common enemy and that he had been trapped behind the flames and the riddle, but what do I know ?
|The elven king, allegedly behind the evil, but now.....perhaps not ?|
|If you don´t strike first you run the risk of feeling their wraths|
During combat, to cast a spell you have to succeed in a concentration test (your concentration skill is based on you intelligence and the number of languages learnt). The closer to the front rank the less chance to succeed due to the stress of staring eye to eye into your enemy. Therefore the natural place for the mages is on the 3rd or 4th row.
This system works really well. But then resting is as good as risk free as long as you have one partymember on watch. Actually, the very last gaming session had me for the first time see one of my watches dozing! That meant creatures could enter our camp and stole a lot of things. At least all our rations. Without rations you cannot rest.
My party is now at between level 5 and 7. Most of the XP goes to my frontline fighters since as I´ve said before you get XP for your individual actions. If your mages don´t use their offensive spells they generally have a low chance to strike an enemy from the rear ranks, thereby yielding very few XPs. I am yet to get powerful party target spells so my mages are behind in the XP race for now.
Now that the Elven Pyramid is completed (and the mask was the important item here), I have only one more place to go to and that is the Derelict Castle in the northwest.
In the next post I will summarise what we have learnt about the story in the game so far during my trip to the the castle...